Stephen
Stephen
Senior Lecturer & Course Leader
Manchester, United Kingdom

Summary

With over a decade of experience in game education and digital content creation, my expertise spans a diverse range of fields, including 3D modelling, computer game engines, C# programming, film, and animation. I am dedicated to delivering a comprehensive and dynamic educational experience that covers both the technical and theoretical aspects of game design, film production, and animation. My goal is to equip students with the skills and knowledge necessary to thrive in the ever-evolving fields of video game development, film, and animation

Skills

Concept DesignDigital Painting3D ModelingEnvironment ModelingGame DesignGame DevelopmentTeachingTeam ManagementProject ManagementPBR Texturing

Software proficiency

3ds Max
3ds Max
Blender
Blender
Fusion 360
Fusion 360
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
Arnold
Arnold